Tuesday, November 30, 2010

Isaac's House

Today I went to Isaac's house with some other people. Fan Yi wasn't invited though, because he is in China and therefore missed the fun. =(But dont worry, Isaac tried to invite you)

We played cards, Settlers of Catan and some computer games because it was raining really heavily and no one could go home so >.<

I arrived at 10:59 (yes punctuality ftw, supposed to get there at 11:00) and played 2-player bridge with Isaac. (in 2-player bridge, one player draws a card from the deck. if he likes it, he may keep, else he may discard into the discard pile and must take the next card. after he takes a card, the next player repeats the process, so both player should get pretty strong hands) I got a 10-point hand with 7 clubs headed by Q10, which sucks. At least I have a Spade void, so =) Whats more Isaac bidded 1C off AKJ, so I happily passed. Needless to say I won that. yay

After more people came, we played floating bridge. This is because no one there other than Benjamin and I knew how to play contract bridge properly, so blah. Nothing much interesting happened, except I got a lot of not-so-good hands, having washed like 4 times (twice in a row) -.-

When Benjamin came after lunch, we played Settlers of Catan. The first game had like 12, 3, 3, 4 on the ore patches so ore was in really short supply. With Benjamin stealing ore from MQ and making loads of development cards no one really could get any cities until we were nearly done with the map. Isaac and Benjamin were stoning at 9VP for like 60% of the game >.< and waiting for ore to make a city to WIN. ... If only they got less development cards, but oh well.

It started raining at 4. That sucked, because I can't go home. So I started playing computer games while the others continue playing Settlers. I played SC2 first. Colossus > roachydra (duh). I tried to do Zerg long distance mining in a proper match, but I realized it sucks because it just takes up too much micro to harvest both minerals and gas at once. So either you harvest only gas, or only minerals, both making it highly inefficient. Scratching this way of mining with Zerg for a long long time... until a nydus worm buff or smth o.O

After I got bored of playing SC2 I played RA3 for some time (no Yuriko rushes, ha ha) I went 2v2 with brutal AIs and nearly lost due to rustiness >.< Still won in the end despite uselessness of my ally (at least she didn't die) thanks to epic chronosphere usage. (chronosphere stuff onto your buildings to kill them, works wonders on soviet MCVs trying to expand ;P)

So in conclusion it was pretty fun, sorry for Fan Yi who missed it :P

Saturday, November 27, 2010

Hand-reading for Piano

Hi. =)

For a lot of people, playing piano is reading the score, and then hitting the right notes on the keyboard, with the right articulation, dynamics, expression and whatnot to make it sound wonderful. Well thats great, and produces great music... if only you had the score.

On the other hand, what a lot of people are fond of doing on Youtube is posting up transcriptions done by ear, without bothering to write out the piano score. While their transcriptions are great, the lack of reproducibility of results (... bio spa mugging still with me ...) makes it not as great...

Therefore, I shall try something new, which I call hand-reading.

What this does is simply looking at the video of some guy playing a piece, then writing out the score based on the notes he played and such. While this isn't too difficult (hopefully =/), it might take some time to fill in the whole music sheet, but it will probably be well worth it =)

So wait till I try this further xD
Maybe I can post some results (e.g. the post below this). Hmm.

Thursday, November 25, 2010

Only My Railgun on Piano, with music score

I play piano, and here's one of the songs I played (recently, but actually quite some time ago).

There are actually people asking me for the score! <-- Yay

The score can be found here: http://www.mediafire.com/?h2b83576763raxr

Disclaimer: This is not my transcription (except the intermission segment). The transcription is done by comgias on Youtube. I just hand-read his video and replicated his score.

I'm getting hooked onto late in autumn but I can't find any piano score for this =( so I'll probably have to write my own.

Wednesday, November 24, 2010

Math Problem

Those who know me will know that I do math. =)
I am also learning under an organisation known as SIMO (very secretive. oh noes what does it stand for)
Anyway, they give homework, which is to solve problems, and here's one which I got:

Let O be the intersection of the diagonals of parallelogram ABCD and P be an interior point of the parallelogram. Let M and N be the midpoints of PB and PC respectively and let Q be the intersection of AN and DM. Prove that:
a. Points O, P and Q are collinear.
b. PQ = 2OQ

Looks familiar? Yep this looks totally like the Euler Line... except its in a parallelogram. Oh noez!
Maybe its not an Euler Line after all... Hmm!

Good luck for those trying to solve the problem.
Hint: It's not hard ;P

Tuesday, November 23, 2010

Today

This post is called "Today" for lack of a better title.
Then again, any post can be called Today. So from now on, "Today" shall be a makeshift title when I can't think of any better titles. Hopefully I won't have to use it too much. Hmm.

Fan Yi came to my home today. We played badminton (failed lots) and comp games for quite some time.
We both skipped lunch due to laziness or other unsaid reasons.

1. DotA -wtf
Quite lame, especially when someone gets Zeus. It is rather amusing to see how the AI plays Zeus (walk 2 steps, slam his hammer downwards, repeats. after some time, hears Rampage play)
Force Staff in -wtf is fun too. When you're using a ranged hero, your hero will turn to attack the enemy, but not instantly. So when you're spamming force staff on urself and there's an enemy hero near you, you'll constantly turn to attack him and be pushed by force staff, so you'll end up speeding in a circle (actually polygon, but for this purpose circle is good enough) around him, occasionally attacking him. Add a radiance into the mix and you have a good strategy against a melee hero =)
(just kidding o.O there are way better things to do in -wtf, but this is just some random crap)

2. Red Alert 3
Fan Yi has played RA2. This is a fact.
But he has not played RA3.
So I let him play RA3 on my comp. After playing Allies (and winning after turtling against Easy AI for 40 mins) he wanted to try Yuriko rush. After I demoed how to do it, he "rushed" the AI with Yuriko 3 times, getting her killed all the times >.< So i ended the game for him with rocket angel spam.
Anyway, a funny comment I saw online about Yuriko: "Yuriko is the culmination of Japanese Culture. Yuriko = ponytailed, short skirt-wearing loli with psychic powers" <-- this is epic

3. StarCraft II
Fan Yi didn't play this, but I did while he's playing -wtf DotA on my comp.
Nothing interesting, except I went to do long distance mining with Zerg as well as sneaky Nydus Worm tactics (having a huge mass of roachydras, then getting 3 Nydus Networks to spawn Nydus Worms in the enemy base at the same time after suiciding a few overlord scouts)

Thats about it =D Look forward to the next event...

Monday, November 22, 2010

Carries in DotA

I think many people have an impression that carrying in DotA is just afkfarming for 40 minutes, then coming out with 神装 and soloing the entire enemy team.

While this may or may not work out depending on enemies, teammates and lineup, I believe that carries should have a more active role in the team than simply afkfarming.

Firstly it makes the game less boring. Face it, afkfarming is BORING.
Secondly, the time most carries take to develop is way too long. Terrorblade afkfarm will end up giving you a late game powerhouse, but that makes you totally useless during the 40 minutes while you're afkfarming, which may well make your team lose.
Thirdly, the time and effort spent on helping your team out will often pay off for your team as a whole. For example, carries running Helm of the Dominator for lifesteal can easily dominate multiple Centaur Warchiefs and use their stomp in team fights and ganks while farming neutrals or another lane.
Finally, neutral camping is inefficient. Turtling in the jungle killing neutrals may be a safe and secure way to farm up to your long-awaited 神装 which many carries really need (such as Troll, Terrorblade and Faceless Void), neutral camping offers no pressure to the opponent who may gank, farm and push at their leisure. While lane camping is dangerous, it puts pressure on towers and ganks are easily avoidable by map awareness and warding.

While this does make carrying much more difficult micro-wise, but a carry-ganking hybrid could potentially be much more powerful and beneficial to your team.
As a result, I have been promoting less farm oriented carries, especially those with ganking potential, such as Drow and FV. So far has been rather successful, but need more experiments to see the full potential of these hybrid builds =)

Saturday, November 20, 2010

Hero Ideas

I play DotA.
DotA can be fun sometimes, but it sucks when you get screwed over by teammates =(
Like the saying goes, 不怕神一般的对手,只怕猪一般的队友.

Anyway, I am good at DotA (or at least decently good anyways...)
I have a friend called Fan Yi who is not so good at DotA.
Therefore he spends his time making some map which has a lot of hax heroes, which makes it completely unfair.
But thats ok, since its not meant to be a fair map anyways.

So here I have a hero idea for his map =)
Maybe if icefrog reads this it can become a real hero =)

Name: Aeolus
Class: Aether Skywalker (Str)
Base Dmg: 50 - 64
Armour: 4.0
Movespeed: 320
Attack Range: 625
Attack Animation: 0.4/0.3
Casting Animation: 0.2/0.5
Base Attack Time: 1.6
Missile Speed: 1000
Sight Range: 2100 / 800
Stats: Str: 15 + 3.6 Agi: 12 + 1.2 Int: 30 + 2.0

Skills:
Aether Bolt (B)
Aeolus calls a bolt a of lightning from the skies. Deals varying magic damage to 4 random targets in a 900 AoE.Can hit a target at most once.
Variables: distance btw target and Aeolus = d level of skill = x movespeed of target = s
Dmg dealt by this spell = dsx/2000

Mana cost: 140 / 160 / 180 / 200 Cooldown: 18

Aether Frost (F)
Calling on the spirits of the atmosphere, Aeolus chills the target with a beam of frost, spilling damage in a 400 AoE. Slows movespeed by 80%, target regains ms over 8s
Variables: target's hp percentage = f level of skill = x
Dmg dealt by this spell = 3fx/2

Mana cost: 90 / 120 / 150 / 180 Cooldown: 15

Aether Light (G)
By a strange property of the air, Aeolus is able to distort the passage of light around him, rendering allies within a 400 AoE invisible for 5/10/15/20s. Does not affect Aeolus himself. Additionally, this allows Aeolus to teleport allies under the effect of this spell anywhere within 600/750/900/1050 range from him. The teleport works on himself.

Mana Cost: 180 Cooldown: 40

Aether Zephyr (R)
Being the King of Winds, Aeolus commands the winds to do his bidding. When cast, causes all enemy heroes in a 600 AoE around him to move away from him and all enemy heroes within 1200 AoE around him to move towards him. Enemies can still use skills, use items and attack. Lasts 6/ 9 / 12 seconds.

Mana cost: 300 / 450 / 600 Cooldown: 60

I'll leave ideas as to how to play this powerhouse open =X
I also have another idea which I will post some other time =)