Hello =)
We first introduce the concept of "cheese".
Cheese is essentially any strategy that is unorthodox, yet is surprisingly effective. Examples of cheese in StarCraft II are Zerg's 6pool rush, Protoss' cannon rushes, and Terran's thoritary rush <-- lol
I recently got an idea for a cheese when I watched a video, where the caster mentioned that you can build a spine crawler on your opponent's creep in Z v Z. The normal response to that, withotu spawning pool is to pull 3 drones off the line to attack the spine crawler while its constructing.
Now the main idea in my build is a 6-pool, but supported with spine crawlers. Further, it is possible to transition out of this cheese into a more economic build.
Notes: tested only on Steppes of War, requires Zerg vs Zerg.
5drone with starting resources
wait till 200 minerals
6spawning pool, dropping back to 5
5drone
6drone
spawning pool finishes, has 250 minerals
7zergling x3
pull 2 drones off the line and head towards the enemy base
have 200 minerals by the time your spine crawlers reach enemy base, zerglings spawn, rally to enemy base
build 2 spine crawlers on the edge of enemy creep, preferably apart, dropping back to 8
(opponent should respond by pulling drones off, reducing his economic lead)
have 100 minerals while your spine crawlers are getting pounded away (lol) by drones
8zergling x2
cancel your spine crawlers and immediately rebuild them when your zerglings arrive
use zerglings to protect spine crawler until complete
continue to micro 10 zerglings and 2 spine crawlers, and start making overlords and expand
transition to mutalisks and banelings or roaches if your opponent somehow survives (hidden expansions)
This is a pretty cool build. You can quickly get 10 zerglings in his base, which will be more than enough to repel his drones and potential queen or zerglings until your spine crawlers complete. Once they complete, your opponent's base is assured to fall, unless he has gone for a similarly early spawning pool (maybe a 10pool).
There is a chance, that if you're not scouting correctly, your opponent may have ran away to some hidden expansion on the map. This is not a major issue however, since you are now in a commanding economic lead (lol) and can find his expansion.
Also, there is a chance that your opponent may have some zerglings and run them into your base in a counterattack with some drones too. A base race will results, which you may lose (because he has more buildings). You can pull your zerglings back to defend, leaving your spine crawlers to poke their buildings to death. Alternatively get a queen.
What makes this cheese so strong (in theory) is that your opponent is forced to pull at least 6 drones off the line to deal with your spine crawlers, by which time he is unlikely to have more than 10 drones mining. Further, this cheese is virtually unscoutable, as overlord never moves so fast across the map. Drones can see your cheese coming if they scout you with a drone, but i doubt the reaction time is that fast.
Thats it, happy cheesing :D
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